Dwarves: many of the adventuring gold, gray, urdunnir, and shield dwarves carried several thunderstones on them.Deep Imaskari: a conclave of Imaskari survivors who lived int he Lowerdark often used thunderstones.Pirsnil Fireleap: a Halruaan human wizard, active circa 1373 DR.Loughlin Hale: an elven shade hunter, active circa 1374 DR.Librad Fireleap: a rogue from Halruaa, active circa 1373 DR.Adnama Stoneblood: the adventurous brother of Justikar Stoneblood who died within the Paths of the Doomed in search of the long-lost tribe of duergar in 1373 DR. In the 1370s DR, thunderstones could be found in a rhodochrosite bowl within the House of Pain, a temple to Loviatar in the depths of Undermountain. In 1375 DR, thunderstones were used by the Krinth soldiers and Sharran shadow adepts during the return of the Netherese flying city Thultanthar to Toril over the scorching sands of Anauroch. A typical thunderstone trap could market a high price of 2,730 gold pieces. The trap itself was of simple design - a pile of magic stones suspended in a net, ready to be dropped once triggered. Some inventive tinkerers and rogues used thunderstones to create very potent and loud traps that could be heard from half a mile. The deafening effect lasted for fifteen seconds. The resulting sonic and concussive damage could deafen an unskilled user and the blast's resonation could be felt within the thrower's chest. Thrown against hard surface, thunderstone shattered on impact with a roaring thunderclap. During the Spellplague, and until the Second Sundering restored the world's magic, thunderstones were notably, created using clay and filled with powerful alchemical reagents. A typical thunderstone was a fist-sized stone, chiseled to resemble a die with every other side inscribed with magical symbols or runes.
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